Royston Cave March Highlights: John Ambler – 3D Gaussian Splattering
Last month we had the pleasure of welcoming John Ambler to the cave. He very generously performed scans of the cave by using 3D Gaussian splattering. This is a rendering technique that represents a scene as thousands or millions of tiny 3D Gaussian blobs, which can be projected and blended extremely quickly to create smooth, […]
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